Leech Swarm
CR 4
N Diminutive
vermin (
aquatic,
swarm)
Init +4;
Senses blindsight 30 ft.;
Perception +0
DEFENSE
AC 18, touch 18, flat-footed 14 (+4
Dex, +4 size)
hp 39 (6d8+12)
Fort +7,
Ref +6,
Will +2
Immune mind-affecting effects,
swarm traits, weapon damage
Weaknesses susceptible to salt (see giant leech)
OFFENSE
Speed 5 ft., swim 30 ft.
Melee swarm (2d6 plus
poison)
Space 10 ft.;
Reach 0 ft.
Special Attacks blood drain,
distraction (DC 15)
STATISTICS
Str 1,
Dex 18,
Con 15,
Int â,
Wis 10,
Cha 2
Base
Atk +4;
CMB â;
CMD â
Skills
Stealth +16 (+24 in swamps),
Swim +12;
Racial Modifiers +8
Stealth in swamps, uses Dexterity to modify
Swim checks
SPECIAL ABILITIES
Environment temperate or warm marshes
Organization solitary, pair, or infestation (3â6 swarms)
Treasure none